Crying Suns – A Closer Look

Crying Suns is a new roguelike strategy video game developed by Montpellier-based studio Alt Shift. Published by Humble Bundle, Crying Suns has received generally positive reviews. However, some problems and complaints are worth noting. We will examine the game’s design, gameplay, and instruction manual to help you decide whether it’s worth your time. Here are some of the game’s shortcomings:

2D pixel art

The 2D pixel art of Crying Suns is an incredibly beautiful experience. It features a sublime color palette that is a true joy to behold, and also features beautiful lighting effects that change the tone and hue of your screen when different objects appear. It’s a wonderful combination of pixel art and modern pixel art, and it’s easy to see why Crying Suns is so popular.

The style is simple yet striking. It’s the type of art that can bring back a fond memory of playing older games. Pixel art is easy to create, but it requires a fine line between providing detail and minimalism. Here are some tips for creating beautiful 2D pixel art:

Rogue-lite elements

Although the gameplay mechanics of “Crying Suns” are rogue-lite, the story makes up for it. The story is well-integrated and the overall design is solid. Crying Suns is a tactical space Rogue-lite, developed by Alt Shift. It is available on Steam and Humble Bundle. Here’s a closer look at the game. The story of the game is based on a science-fiction setting, and players will be thrust into a dark universe.

While some aspects of the game are reminiscent of FTL, others are more unique. This game has a unique combat system, surprising lore depth, and a solid storyline. Overall, Crying Suns is a superb game, and a great recommendation for sci-fi or roguelike fans. But be aware that it is not without its flaws. The underlying theme is very dark, and the planetary expeditions are disappointing. There is little variation in the beginning runs, and there are some issues with the lore.

Lack of touchscreen integration

The game lacks touchscreen integration, which is a big flaw for the roguelite genre. In addition to this, the game’s text is small and the data is hard to read, especially for smaller hands. The game is presented well, but it would have been more comfortable to navigate the menus and combat scenarios with a touchscreen. That said, it does look good, and the game plays well for the most part.

Crying Suns opens with a Matrix-like scene in a basement-like chamber, where a multi-tentacled robot enters. There’s a man propped on all fours on the floor, and the robot, dubbed Kaliban, introduces itself. It informs the character that he’s a clone of Admiral Ellys Idaho, who was produced on the secret base Gehenna.


Crying Suns is a spaceship game that has multiple playstyles. There is the Drone-Fighter-Freighter playstyle and then there are the cruiser ships. These ships can act like artillery, freezing enemies for extra hits and also disguise themselves as asteroid fields. As a result, they take less damage from enemy ships than the units they conceal. However, they are not as safe as the other two playstyles.

There is no tutorial in this game. You can only learn by trial and error. But there are a few important aspects that you must understand before playing Crying Suns. First of all, there is an enemy alert delay. Secondly, you need to learn how to manage your resources wisely and avoid getting destroyed by hostile ships. You can also learn more about the game by reading the reviews of other users. There are numerous positives and negatives to this spaceship game, and we recommend trying it for yourself!

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